Designing a platform that combines employee management, payslip handling and multiple salary payments into one structured workflow.
Paydays started as a side project developed within a very tight timeframe, with the priority of turning a complex payroll task into a working digital flow. As the product matured, the initial experience became the starting point for a broader revision focused on structure, usability and a more consistent UI.
Mapping the workflow made the different paths, dependencies and decision points visible. Looking at the original interface alongside the journey helped identify where the first version could be reorganized before moving into the product revision.


The revision moved Paydays beyond its initial side-project setup. The experience was refined into a more structured product with stronger hierarchy and consistent UI.


The product brings employee management, salary information and payment activity into a more connected experience, creating a clearer foundation for recurring payroll operations.